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Games User Research: A Case Study Approach

Games User Research: A Case Study Approach

Miguel Angel Garcia-Ruiz

Performativity in Art, Literature, and Videogames

Performativity in Art, Literature, and Videogames

Darshana Jayemanne

OFFLINE · 数字成瘾诊断报告

OFFLINE · 数字成瘾诊断报告

离线

The Surviving Image Phantoms of Time and T

The Surviving Image Phantoms of Time and T

Wei Zhi

Publisher: The MIT Press

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter

Zones of Control

Zones of Control

Harrigan, Pat; Kirschenbaum, Matthew G.; D

Debugging Game History: A Critical Lexicon (Game Histories)

Debugging Game History: A Critical Lexicon (Game Histories)

Henry Lowood

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