时间与他者 Le temps et l’autre
伊曼努尔·列维纳斯
Videogames In the Beginning
Ralph H. Baer
What Video Games Have to Teach Us about Learning and Literacy
James Paul Gee
Shan Ming Gu Ying Zhong Guo Shan Shui Hua
Wei Zhi
Zi Ben Zhu Yi Yu Jing Shen Fen Lie Qian G
The matter myth
P. C. W. Davies
Theory and Design in the First Machine Age
Internet Gaming Disorder Theory, Assessme
Daniel King
The Indie Game Developer Handbook
Hill-Whittall, Richard
Cyber-Proletariat: Global Labour in the Digital Vortex
Nick Dyer-Witheford
The Game Console
Evan Amos
Marx at the Arcade
Jamie Woodcock
导读维特根斯坦《逻辑哲学论》
Roger M. White
Queer Game Studies
Bonnie Ruberg
Fans, Bloggers and Gamers Essays on Partic
运动 影像
吉尔·德勒兹著
Game After: A Cultural Study of Video Game Afterlife
Raiford Guins
9780814743508.pdf
Jenkins, Henry, Ford, Sam, Green, Joshua
My Avatar, My Self: Identity in Video Role-Playing Games
Waggoner, Zach
重屏 中国绘画中的媒材与再现
巫鸿
临床医学的诞生
[法]M. 福柯著,刘北成译
Cybertext: Perspectives on Ergodic Literature
Espen J Aarseth
The Government of Self and Others
Michel Foucault & Frédéric Gros (editor) & [法] 米歇尔·福柯 & Graham Burchell
Lectures at the Collège de France (0.0)
Ri Ben You Xi Pi Ping Si Xiang Di Tu ----J
padanger deng
Zones of Control
Harrigan, Pat; Kirschenbaum, Matthew G.; D
德勒兹:关键概念
Basic Elements of Narrative
David Herman
Play Anything
Ian Bogost
论中国的技术问题——宇宙技术初论
许煜
The World of Scary Video Games
Bernard Perron
9780816648504.pdf
Alexander Galloway
Persuasive Games The Expressive Power of V
VIDEO GAME VALUE AND EXCHANGE AESTHETICS
Peter Bell
Replay
Tristan Donovan
History of the Japanese Video Game Industry
未知
Xiang Zheng De Pin Kun 2 Gan Xing De Zai
CNKI
Avatar, Assembled: The Social and Technical Anatomy of Digital ...
Banks, Jaime & (ed.)
艺术社会史
阿诺尔德·豪泽尔著
新媒体的语言(麻省理工学院出版社认[..]
列夫·马诺维奇
Video Game Influences on Aggression, Cogni
Christopher J. Ferguson
工作、消费主义和新穷人
(英)齐格蒙特·鲍曼
Hamlet on the Holodeck The Future of Narr
Janet Horowitz Murray
Machinima For Dummies (Hugh Hancock, Johnn - Wei Zhi
108982.book
Mac46
Framing Uncertainty Computer Game Epistem
Markus Rautzenberg
A Philosophy of Computer Art
Dominic Lopes
Agency and Media Reception Experiencing Vi
Deleuze and the Map-Image
Jakub Zdebik;
UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION
SIMON EGENFELDT-NIELSEN, JONAS HEIDE SMITH & SUSANA PAJARES TOSCA
巫鸿美术史文集第二辑(1999-2[..]
Imagery in the 21st Century
edited by Oliver Grau
Bai Ge Sen Zhu Yi Kang De De Pi Pan Zhe X
Xi Fang Zhe Xue Shi (Xiu Ding Di 8Ban ) Co
The Oxford Handbook of Aesthetics (Oxford
How to Do Things with Videogames
Bogost, Ian
Zhong Guo Dang Dai Yi Zhu Shi (Gao Ming L
Video Game Narrative and Criticism Playing
Simulating Good and Evil
Marcus Schulzke
Approaches to Videogame Discourse
Astrid Ensslin;Isabel Balteiro;
Designing Virtual Worlds
Richard A. Bartle