Video Games and Social Competence
Kowert, Rachel
Players and Their Pets
Consalvo, Mia; Begy, Jason;
Half-Real: Video Games between Real Rules and Fictional Worlds
Jesper Juul
The Routledge Companion to Video Game Studies; Second Edition
Mark J. P. Wolf & Bernard Perron
Computers as Theatre, Second Edition (Jason Arnold's Library)
Brenda Laurel
Understanding Computers and Cognition
Terry Winograd & Fernando Flores