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Rethinking Media Change The Aesthetics of Transition (Media in Transition)

Rethinking Media Change The Aesthetics of Transition (Media ...

David Thorburn, Henry Jenkins

OFFLINE · 游戏音乐:新世代的 BGM

OFFLINE · 游戏音乐:新世代的 BGM

离线

Games Agency As Art (C. Thi Nguyen) (z-lib

Games Agency As Art (C. Thi Nguyen) (z-lib

Wei Zhi

Zones of Control

Zones of Control

Harrigan, Pat; Kirschenbaum, Matthew G.; D

Language: English

Drawing Basics and Video Game Art

Drawing Basics and Video Game Art

Chris Solarski

Digital Libido: Sex, power and violence in the network society

Digital Libido: Sex, power and violence in the network society

Alexander Bard & Jan Söderqvist

Deviate

Deviate

Beau Lotto & Luna Margherita Cardilli and Ljudmilla Socci

Debugging Game History: A Critical Lexicon (Game Histories)

Debugging Game History: A Critical Lexicon (Game Histories)

Henry Lowood

The Dark Side of Game Play: Controversial Issues in Playful Environments (Routledge Advances in Game Studies)

The Dark Side of Game Play: Controversial Issues in Playful ...

Unknown

Console Wars: Sega, Nintendo, and the Battle That Defined a Generation

Console Wars: Sega, Nintendo, and the Battle That Defined a ...

Blake J. Harris

Computers as Theatre, Second Edition (Jason Arnold's Library)

Computers as Theatre, Second Edition (Jason Arnold's Library)

Brenda Laurel

The Complete Aristotle

The Complete Aristotle

Aristotle

Capitalist Realism: Is there no alternative? (Zero Books)

Capitalist Realism: Is there no alternative? (Zero Books)

Mark Fisher

Blood, Sweat, and Pixels

Blood, Sweat, and Pixels

Jason Schreier

Basic Elements of Narrative

Basic Elements of Narrative

David Herman

The Avatar Faculty

The Avatar Faculty

Snodgrass, Jeffrey G.;

Avant-garde Videogames: Playing with Technoculture (MIT Press)

Avant-garde Videogames: Playing with Technoculture (MIT Press)

Brian Schrank;Jay David Bolter

Art in the Age of Machine Learning

Art in the Age of Machine Learning

Sofian Audry

Alien Phenomenology, or What It's Like to Be a Thing (Posthumanities)

Alien Phenomenology, or What It's Like to Be a Thing (Posthumanities)

Ian Bogost

1001 Video Games: You Must Play Before You Die

1001 Video Games: You Must Play Before You Die

Mott, Tony

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter

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