The Wow Climax Tracing the Emotional Impa
Henry Jenkins
A Casual Revolution Reinventing Video Gam
Jesper Juul
History of Digital Games: Developments in Art, Design and Interaction
Andrew Williams
The Video Games Textbook: History • Business • Technology
Brian J. Wardyga
Mind Change
Susan Greenfield
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
A History of Video Games in 64 Objects
World Video Game Hall of Fame
Replay
Tristan Donovan
Music in Video Games: Studying Play
K. J. Donnelly & William Gibbons & Neil Lerner
Halo and Philosophy
Luke Cuddy
Natural-born Cyborgs
Andy Clark
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Alien Phenomenology, or What It's Like to Be a Thing (Posthumanities)
Ian Bogost
Play Anything
Paratextualizing Games
Benjamin Beil & Gundolf S. Freyermuth & Hanns Christian Schmidt
Video Gaming in Science Fiction
Jason Barr
Digital Libido: Sex, power and violence in the network society
Alexander Bard & Jan Söderqvist
Art in the Age of Machine Learning
Sofian Audry
The Complete Aristotle
Aristotle
The Game Console
Evan Amos