卢多斯的书架
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Discover (Random Books)

Imagery in the 21st Century

Imagery in the 21st Century

edited by Oliver Grau

Immersion, Narrative, and Gender Crisis in Survival Horror Video Games

Immersion, Narrative, and Gender Crisis in Survival Horror Video ...

Andrei Nae

Half-Real: Video Games between Real Rules and Fictional Worlds

Half-Real: Video Games between Real Rules and Fictional Worlds

Jesper Juul

毫无意义的工作(真实得就像在你头顶装了一台“职场监控器”。40%的工作无意义,我们还能怎么做?梁永安、严飞作序,陈嘉映、项飙、刘擎、罗家德、冯仑联袂推荐。)

毫无意义的工作(真实得就像在你头顶[..]

大卫·格雷伯

Category: Humanities

UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION

UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION

SIMON EGENFELDT-NIELSEN, JONAS HEIDE SMITH & SUSANA PAJARES TOSCA

The Video Game Theory Reader 2

The Video Game Theory Reader 2

Bernard Perron & Mark J. P. Wolf (edt)

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