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VIRTUAL HISTORY; How Videogames Portray the Past; First Edition

VIRTUAL HISTORY; How Videogames Portray the Past; First Edition

A. Martin Wainwright

(Parallax Re-visions of Culture and Societ

(Parallax Re-visions of Culture and Societ

Hypertext The Convergence of Contemporary

Players and Their Pets

Players and Their Pets

Consalvo, Mia; Begy, Jason;

The Ethics of Computer Games

The Ethics of Computer Games

Sicart

Category: Cyberculture

First Person Shooter: The Subjective Cyberspace

First Person Shooter: The Subjective Cyberspace

Herlander Elias

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