First Person Shooter: The Subjective Cyberspace
Herlander Elias
The Surviving Image Phantoms of Time and T
Wei Zhi
美学导论 (21世纪大学文科教材,复旦博学·[..]
彭锋
太乙金华宗旨 ( 金花的秘密 ) Das Geheimnis der goldenen Blüte
Zamzar
Where Research Begins
Mullaney, Thomas S.;Rea, Christopher;
Videogames and Postcolonialism Empire Pla
Souvik Mukherjee
The Paradox of Transgression in Games
Torill Elvira Mortensen & Kristine Jørgensen
Racing the Beam: The Atari Video Computer System (Platform Studies)
Nick Montfort & Ian Bogost
Ludopolitics Videogames Against Control
Liam Mitchell
Tempest: Geometries of Play
Judd E. Ruggill; Ken S. McAllister
Critical Code Studies
Mark C. Marino
Getting Gamers
Jamie Madigan
108982.book
Mac46
全页传真图片
lt
A Philosophy of Computer Art
Dominic Lopes
Vintage Game Consoles
Loguidice, Bill.,Barton, Matt.
The Publishing Challenge for Independent Video Game Developers; ...
Odile Limpach
总体与无限 论外在性
(法)伊曼努尔·列维纳斯(Emmanuel Levinas)著
Game Engine Architecture
Richard Lemarchand
Computers as Theatre
Brenda Laurel
Philosophy In The Flesh
George Lakoff & Mark Johnson
The Video Game Debate
Kowert, Rachel; Quandt, Thorsten;
Video Games and Social Competence
Kowert, Rachel
Children’s Media and Modernity: Film, Television and Digital ...
Kirkland, Ewan
Internet Gaming Disorder Theory, Assessme
Daniel King
110-Article Text-106-1-2-2021[..]
kienz
Theorizing Stupid Media De-Naturalizing S
Aaron Kerner
Transgression in Games and Play
Kristine Jørgensen & Faltin Karlsen
Gaming Nonsense - What gamers (don't) need to know: Curious ...
Sebastian Jäger
A Casual Revolution
Juul, Jesper.
Half-Real: Video Games between Real Rules and Fictional Worlds
Jesper Juul
The Art of Failure
A Casual Revolution Reinventing Video Gam
Handmade Pixels
Game cultures: computer games as new media
Jon Dovey, Helen W. Kennedy
Layout 1
Johnson, Phylis(Author)
Transmedia Storytelling in East Asia; The Age of Digital Media
Dal Yong Jin
枪炮、病菌与钢铁 : 人类社会的命运 (世纪人文系列丛书·开放人文)
贾雷德·戴蒙德
9780814743508.pdf
Jenkins, Henry, Ford, Sam, Green, Joshua
The Wow Climax Tracing the Emotional Impa
Henry Jenkins
9780814742815.pdf
Cinema The Archaeology of Film and the Memory of A Century (Talking ...
Jean-Luc Godard, Youssef Ishaghpour
Performativity in Art, Literature, and Videogames
Darshana Jayemanne
Japanese Culture Through Videogames
Hutchinson, Rachael
Quests Design, Theory, and History in Gam
Jeff Howard
Narrative Design and Authorship in Bloodborne: An Analysis of ...
Hoedt, Madelon
Roberto Ohrt Axel Heil Aby Warburg Haus de
The Original-Hatje Cantz HKW (2020)
Microsoft Word - Guidebook SP22.doc
hintonpa
Joystick Nation How Videogames Ate Our Qu
J. C. Herz
Fans, Bloggers and Gamers Essays on Participatory Culture
Gender, Age, and Digital Games in the Domestic Context
Harvey, Alison
Zones of Control: Perspectives on Wargaming
Harrigan, Pat & Matthew G. Kirschenbaum, eds. foreword by James F. Dunnigan
Third Person Authoring and Exploring Vast
Pat Harrigan
Luggage
Harlan, Susan;
9781305258952.pdf
Harbour, Jonathan S.;
From Sun Tzu to XBox: War and Video Games
Ed Halter
978-3-642-64894-6[..]
halbulario
Does Playing Video Games Make Players More
Barrie Gunter
Virtual Worlds as Philosophical Tools How
Stefano Gualeni
Imagery in the 21st Century
edited by Oliver Grau
The Ecological Approach to Visual Perception
Gibson, James J.
Bridging Literacies With Videogames
Hannah R. Gerber