技术与生活世界 从伊甸园到尘世
唐·伊德
UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION
SIMON EGENFELDT-NIELSEN, JONAS HEIDE SMITH & SUSANA PAJARES TOSCA
图解天工开物(白话全译彩图本) (世界上影响最大的中国古代百科全书)
宋应星
西方哲学史(修订第8版) 从苏格拉底到萨特及其后 ([美]撒穆尔·伊诺克·斯通普夫 [美]詹姆斯·菲泽 匡宏(译) 邓晓芒 ...
未知
Drawing Basics and Video Game Art
Chris Solarski
Digital Libido: Sex, power and violence in the network society
Alexander Bard & Jan Söderqvist
Deviate
Beau Lotto & Luna Margherita Cardilli and Ljudmilla Socci
Debugging Game History: A Critical Lexicon (Game Histories)
Henry Lowood
The Dark Side of Game Play: Controversial Issues in Playful ...
Unknown
Console Wars: Sega, Nintendo, and the Battle That Defined a ...
Blake J. Harris
Computers as Theatre, Second Edition (Jason Arnold's Library)
Brenda Laurel
The Complete Aristotle
Aristotle
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Blood, Sweat, and Pixels
Jason Schreier
Basic Elements of Narrative
David Herman
The Avatar Faculty
Snodgrass, Jeffrey G.;
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Art in the Age of Machine Learning
Sofian Audry
Alien Phenomenology, or What It's Like to Be a Thing (Posthumanities)
Ian Bogost
1001 Video Games: You Must Play Before You Die
Mott, Tony
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter