总体与无限 论外在性
(法)伊曼努尔·列维纳斯(Emmanuel Levinas)著
Clash of Realities 2015/16: On the Art, Technology and Theory ...
Clash of Realities (Editor)
运动 影像
吉尔·德勒兹著
文本盗猎者
亨利·詹金斯
The Game Console
Evan Amos
The Complete Aristotle
Aristotle
Art in the Age of Machine Learning
Sofian Audry
Digital Libido: Sex, power and violence in the network society
Alexander Bard & Jan Söderqvist
Video Gaming in Science Fiction
Jason Barr
Paratextualizing Games
Benjamin Beil & Gundolf S. Freyermuth & Hanns Christian Schmidt
Play Anything
Ian Bogost
Alien Phenomenology, or What It's Like to Be a Thing (Posthumanities)
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Natural-born Cyborgs
Andy Clark
Halo and Philosophy
Luke Cuddy
Music in Video Games: Studying Play
K. J. Donnelly & William Gibbons & Neil Lerner
Replay
Tristan Donovan
A History of Video Games in 64 Objects
World Video Game Hall of Fame
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
Mind Change
Susan Greenfield
From Sun Tzu to XBox: War and Video Games
Ed Halter
Zones of Control
Harrigan, Pat; Kirschenbaum, Matthew G.; D
Console Wars: Sega, Nintendo, and the Battle That Defined a ...
Blake J. Harris
Basic Elements of Narrative
David Herman
A History of Pictures
David Hockney & Martin Gayford
Story and Simulations for Serious Games
Nick Iuppa
Emergence
Steven Johnson
Too Much Fun
Jesper Juul
Half-Real: Video Games between Real Rules and Fictional Worlds
Handmade Pixels
Gaming Nonsense - What gamers (don't) need to know: Curious ...
Sebastian Jäger
The Ultimate History of Video Games, Volume 2
Steven L. Kent
Masters of Doom
David Kushner
Philosophy In The Flesh
George Lakoff & Mark Johnson
Computers as Theatre, Second Edition (Jason Arnold's Library)
Brenda Laurel
Laocoon
Gotthold Ephraim Lessing & Ellen Frothingham
Deviate
Beau Lotto & Luna Margherita Cardilli and Ljudmilla Socci
Debugging Game History: A Critical Lexicon (Game Histories)
Henry Lowood
Tempest: Geometries of Play
Judd E. Ruggill; Ken S. McAllister
Understanding Counterplay in Video Games (Routledge Advances ...
Alan F. Meades
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter
1001 Video Games: You Must Play Before You Die
Mott, Tony
Moral Combat
Patrick M. Markey, PhD & Christopher J. Ferguson, PhD
Peripheral Vision
Zabet Patterson
The World of Scary Video Games
Bernard Perron
Silent Hill: The Terror Engine
Service Games: The Rise and Fall of Sega
Sam Pettus
SCARYDARKFAST
Dan Pinchbeck
The Indie Game Developer Handbook
Hill-Whittall, Richard
Generation Xbox: How Videogames Invaded Hollywood
Jamie Russell
Quick Start Guide
John Schember
Press Reset: Ruin and Recovery in the Video Game Industry
Jason Schreier
Blood, Sweat, and Pixels
Game Over
Sheff, David
David Sheff
How to Write a Lot
Paul J. Silvia
Video Game Storytelling
Evan Skolnick
The Avatar Faculty
Snodgrass, Jeffrey G.;
Drawing Basics and Video Game Art
Chris Solarski
Story Mode
Ph. D Strunk
The Untold History of Japanese Game Developers Volume 3
John Szczepaniak
The Dark Side of Game Play: Controversial Issues in Playful ...
Unknown
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