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Philosophy-Screens

Philosophy-Screens

Mauro Carbone & Marta Nijhuis

Dang Pao Li Yu Shang Rong Ge Xin Ling , W

Dang Pao Li Yu Shang Rong Ge Xin Ling , W

Wei Zhi

Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame

Narrative Design and Authorship in Bloodborne: An Analysis of ...

Hoedt, Madelon

Vintage Games 2.0: AN INSIDER LOOK AT THE MOST INFLUENTIAL GAMES OF ALL TIME

Vintage Games 2.0: AN INSIDER LOOK AT THE MOST INFLUENTIAL GAMES ...

MATT BARTON

Publisher: The MIT Press

Debugging Game History: A Critical Lexicon (Game Histories)

Debugging Game History: A Critical Lexicon (Game Histories)

Henry Lowood

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

Mark C. Marino & Ian Bogost & Nick Montfort & Patsy Baudoin & John Bell & Jeremy Douglass & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter

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