Marx at the Arcade
Jamie Woodcock
Peter Dormer Xian Dai She Ji De Yi Yi
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VIDEO GAME VALUE AND EXCHANGE AESTHETICS
Peter Bell
Rong He Wen Hua Xin Mei Ti He Jiu Mei Ti
Wei Zhi
The Wealth of Virtual Nations
Adam Crowley
Virtual Worlds as Philosophical Tools How
Stefano Gualeni
A Virtual Reality Game for Chronic Pain Ma
Unknown
Vintage Games 2.0: AN INSIDER LOOK AT THE MOST INFLUENTIAL GAMES ...
MATT BARTON
Vintage Game Consoles
Loguidice, Bill.,Barton, Matt.
Videogames and Postcolonialism Empire Pla
Souvik Mukherjee
Videogames In the Beginning
Ralph H. Baer
Videogame Sciences and Arts
Nelson Zagalo & Ana Isabel Veloso & Liliana Costa & Óscar Mealha & Simone Diniz Junqueira Barbosa & Joaquim Filipe & Ashish Ghosh & Igor Kotenko & Lizhu Zhou
The Videogame Ethics Reader (Revised First Edition)
Jose P. Zagal
Video Gaming in Science Fiction
Jason Barr
The Video Games Textbook: History • Business • Technology
Brian J. Wardyga
Video Games and Storytelling Reading Games
Video Games and Spatiality in American Stu
Video Games and Social Competence
Kowert, Rachel
The Video Game Theory Reader
Wolf, Mark J.P.,Perron, Bernard
Video Game Storytelling
Evan Skolnick
Video Game Narrative and Criticism Playing
Video Game Influences on Aggression, Cogni
Christopher J. Ferguson
The Video Game Debate
Kowert, Rachel; Quandt, Thorsten;
The Untold History of Japanese Game Developers
Szczepaniak, S.M.G
The Untold History of Japanese Game Developers Volume 3
John Szczepaniak
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Cyber-Marx Cycles
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Benjamin Nicoll
Understanding Video Games
Egenfeldt-Nielsen, Simon,Tosca, Susana Pajares,Smith, Jonas ...
Understanding Machinima
Ng, Jenna
Understanding Digital Games
Jason Rutter
Understanding Counterplay in Video Games (Routledge Advances ...
Alan F. Meades
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
The Ultimate History of Video Games, Volume 2
Steven L. Kent
Tu Xiang Xue Yan Jiu Wen Yi Fu Xing Shi Q
Tu Xiang Li Lun (W. J. T. Mi Xie Er ) (Z-
Tu Xiang He Qiu Xing Xiang De Sheng Ming
Transgression in Games and Play
Kristine Jørgensen & Faltin Karlsen
Thought-Provoking Play Political Philosop
Martin Roth
Third Person Authoring and Exploring Vast
Pat Harrigan
Theory and Design in the First Machine Age
Reyner Banham
Theorizing Stupid Media De-Naturalizing S
Aaron Kerner
Tempest: Geometries of Play
Judd E. Ruggill; Ken S. McAllister
Technology Philosophy
Tai Yi Jin Hua Zong Zhi ( Jin Hua De Mi M
Zamzar
The Surviving Image Phantoms of Time and Time of Phantoms Aby ...
Georges Didi-Huberman, Harvey Mendelsohn
The Surviving Image Phantoms of Time and T
Story and Simulations for Serious Games
Nick Iuppa
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Sports Videogames
Mia Consalvo
Silent Hill: The Terror Engine
Bernard Perron
Shi Mao De Kong Hua Hou Xian Dai Zhi Shi
Shi Jie She Ying Shi (Nei Ao Mi Luo Sen
Shi Jian Yu Ta Zhe Le temps et l'autre (Y
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She Ying Zhe Xue De Si Kao (Wei Lian Fu
Shared Fantasy Role Playing Games as Soci
Gary Alan Fine
Shan Ming Gu Ying Zhong Guo Shan Shui Hua
Sexuality in Role-Playing Games
Brown, Ashley ML
Service Games: The Rise and Fall of Sega
Sam Pettus
Science Fiction Video Games
Tringham, Neal Roger
The Routledge Companion to Video Game Studies
Mark J. P. Wolf