The Avatar Faculty
Snodgrass, Jeffrey G.;
Philosophy of Engineering, East and West (
Wei Zhi
Philosophy and Technology II Information T
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Technology Philosophy
Unknown
策略产品经理实践 (产品管理与运营系列丛书)
韩瞳
联想教父柳传志
彭征,袁丽丽
9780802093516.pdf
Ruud, Charles A
Atari Age
Michael Z. Newman
对空言说:传播的观念史 (大学译丛)
约翰·彼得斯(John Peters)
Zones of Control
Harrigan, Pat; Kirschenbaum, Matthew G.; D
Handmade Pixels
Jesper Juul
A Casual Revolution
Juul, Jesper.
A Casual Revolution Reinventing Video Gam
The Art of Failure
Half-Real: Video Games between Real Rules and Fictional Worlds
Zones of Control: Perspectives on Wargaming
Harrigan, Pat & Matthew G. Kirschenbaum, eds. foreword by James F. Dunnigan
Service Games: The Rise and Fall of Sega
Sam Pettus
Marx at the Arcade
Jamie Woodcock
The Queer Games Avant-Garde
Bonnie Ruberg
Queer Game Studies
Microsoft Word - DOOM启世录.doc
Administrator
O grande fora da lei: A origem do GTA
David Kushner
BEFORE THE CRASH
Mark J.P. Wolf
The Routledge Companion to Video Game Studies
Mark J. P. Wolf
wolf 1..1
Myst and Riven: The World of the D'ni
The Video Game Theory Reader
Wolf, Mark J.P.,Perron, Bernard
The Ultimate History of Video Games, Volume 2
Steven L. Kent
Ri Ben You Xi Pi Ping Si Xiang Di Tu ----J
padanger deng
Understanding Video Games
Egenfeldt-Nielsen, Simon,Tosca, Susana Pajares,Smith, Jonas ...
Game Studies
Benjamin Beil
The Philosophy of Computer Games
John Richard Sageng
Cybertext: Perspectives on Ergodic Literature
Espen J Aarseth
Children’s Media and Modernity: Film, Television and Digital ...
Kirkland, Ewan
Videogames In the Beginning
Ralph H. Baer
Microsoft Word - Guidebook SP22.doc
hintonpa
9781305258952.pdf
Harbour, Jonathan S.;
Cyber-Proletariat: Global Labour in the Digital Vortex
Nick Dyer-Witheford
技术与生活世界 从伊甸园到尘世
唐·伊德
刍议电子游戏博物馆互动展陈:从怀旧[..]
耿游子民
Story and Simulations for Serious Games
Nick Iuppa
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
494537_1_En_Print[..]
0009172
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Tai Yi Jin Hua Zong Zhi ( Jin Hua De Mi M
Zamzar
Thought-Provoking Play Political Philosop
Martin Roth
The Unity Game Engine and the Circuits of
Benjamin Nicoll
Basic Elements of Narrative
David Herman
Gaming and the Divine
Bosman, Frank G.;
From Sun Tzu to XBox: War and Video Games
Ed Halter
Gamer Theory
McKenzie Wark
Science Fiction Video Games
Tringham, Neal Roger
Mind Change
Susan Greenfield
Blood, Sweat, and Pixels
Jason Schreier
Press Reset: Ruin and Recovery in the Video Game Industry
总体与无限 论外在性
(法)伊曼努尔·列维纳斯(Emmanuel Levinas)著
9780816678976.pdf
Bogost, Ian
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
History of Digital Games: Developments in Art, Design and Interaction
Andrew Williams
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
The Video Games Textbook: History • Business • Technology
Brian J. Wardyga
回归当代美学的11个问题
彭锋著