Game Art Art from 40 Video Games and Inter
Wei Zhi
XSane scanned image
50 Years of Recuperation of the Situationi
Shi Mao De Kong Hua Hou Xian Dai Zhi Shi
导读列维纳斯 ((英) 西恩·汉德 著 王嘉军 译) (Z-Library)
未知
Hamlet on the Holodeck The Future of Narr
Janet Horowitz Murray
The Ethics of Computer Games
Sicart
Wordplay and the Discourse of Video Games
Christopher A. Paul
<446A567520CEC4B5B5>
Owner@8G67RDD0732LEHT
The Grasshopper Games, Life and Utopia
Bernard Suits
Avatar, Assembled: The Social and Technical Anatomy of Digital ...
Banks, Jaime & (ed.)
01h_Grasshopper_1[..]
eileeneckert
Computers as Theatre
Brenda Laurel
Computers as Theatre, Second Edition (Jason Arnold's Library)
Video Gaming in Science Fiction
Jason Barr
Game Feel A Game Designer's Guide to Virt
Steve Swink
Third Person Authoring and Exploring Vast
Pat Harrigan
Peripheral Vision
Zabet Patterson
Luggage
Harlan, Susan;
The Video Game Debate
Kowert, Rachel; Quandt, Thorsten;
Video Games and Social Competence
Kowert, Rachel
110-Article Text-106-1-2-2021[..]
kienz
(Parallax Re-visions of Culture and Societ
Hypertext The Convergence of Contemporary
In-game
Calleja, Gordon.
9780415577915 1..192
Newman, James;
The CRPG Book Project
Felipe Pepe
Vintage Games 2.0: AN INSIDER LOOK AT THE MOST INFLUENTIAL GAMES ...
MATT BARTON
Replay
Tristan Donovan
The Untold History of Japanese Game Developers Volume 3
John Szczepaniak
The Untold History of Japanese Game Developers
Szczepaniak, S.M.G
My Avatar, My Self: Identity in Video Role-Playing Games
Waggoner, Zach
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
9780816648504.pdf
Alexander Galloway
Video Game Storytelling
Evan Skolnick
Japanese Culture Through Videogames
Hutchinson, Rachael
9781405187893_1_p[..]
Priscilla
108982.book
Mac46
Designing Virtual Worlds
Richard A. Bartle
Untitled
Cyber-Marx Cycles
Internet Gaming Disorder Theory, Assessme
Daniel King
文化现代性的视觉表达:观看、凝视与对视 (传播学论丛)
吴靖
Gender, Age, and Digital Games in the Domestic Context
Harvey, Alison
Tempest: Geometries of Play
Judd E. Ruggill; Ken S. McAllister
337345_Print.indd
0002624
Game Over
Sheff, David
Fans and Videogames: Histories, Fandom, Archives
Melanie Swalwell & Helen Stuckey & Angela Ndalianis
Debugging Game History: A Critical Lexicon (Game Histories)
Henry Lowood
Roberto Ohrt Axel Heil Aby Warburg Haus de
The Original-Hatje Cantz HKW (2020)
Quick Start Guide
John Schember
Man, Play, and Games
Roger Caillois
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Game After: A Cultural Study of Video Game Afterlife
Raiford Guins
Introduction to Game Analysis
Fernndez-Vara, Clara
A Virtual Reality Game for Chronic Pain Ma
Unknown
PII: S1054-139X(01)002[..]
Ideology and the Virtual City
cavallari
Shared Fantasy Role Playing Games as Soci
Gary Alan Fine
Understanding Digital Games
Jason Rutter
The Golden Age of Video Games
Dillon, Roberto.
The Machinima Reader
Nitsche, Michael,Lowood, Henry.
汉译世界学术名著丛书A1515 [法]梅洛-庞蒂-可见的与不可见的[..]
[法]梅洛-庞蒂;罗国祥译
I Am Error The Nintendo Family Computer
Nathan Altice
The Indie Game Developer Handbook
Hill-Whittall, Richard
Does Playing Video Games Make Players More
Barrie Gunter