文化研究关键词
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Basic Elements of Narrative
David Herman
Deleuze and the Map-Image
Jakub Zdebik;
文化现代性的视觉表达:观看、凝视与对视 (传播学论丛)
吴靖
Half-Real: Video Games between Real Rules and Fictional Worlds
Jesper Juul
Joystick Nation How Videogames Ate Our Qu
J. C. Herz
The Golden Age of Video Games
Dillon, Roberto.
Imagery in the 21st Century
edited by Oliver Grau
978-3-642-64894-6[..]
halbulario
Philosophy and Technology II Information Technology and Computers ...
Philosophy and Technology II Information T
Wei Zhi
图像学研究: 文艺复兴时期艺术的人文主题
欧文·潘诺夫斯基 & 戚印平 & 范景中
Game Over
Sheff, David
Missions for Thoughtful Gamers
Andrew Cutting
(Parallax Re-visions of Culture and Societ
Hypertext The Convergence of Contemporary
1001 Video Games: You Must Play Before You Die
Mott, Tony
In-game
Calleja, Gordon.
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
The Machinima Reader
Nitsche, Michael,Lowood, Henry.
Computers as Theatre
Brenda Laurel
Wordplay and the Discourse of Video Games
Christopher A. Paul
Games of Empire
Dyer- Witheford
Layout 1
Johnson, Phylis(Author)
9780415577915 1..192
Newman, James;
BEFORE THE CRASH
Mark J.P. Wolf
Generation Xbox: How Videogames Invaded Hollywood
Jamie Russell
Film, Art, New Media: Museum Without Walls?
Dalle Vacche, Angela Dalle
The Philosophy of Computer Games
John Richard Sageng
Drawing Basics and Video Game Art
Chris Solarski
创造的进化论
(法)亨利•柏格森 著;陈圣生 译
Laocoon
Gotthold Ephraim Lessing & Ellen Frothingham
The Videogame Ethics Reader (Revised First Edition)
Jose P. Zagal
The Art of Failure
10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)
Nick Montfort & Patsy Baudoin & John Bell & Ian Bogost & Jeremy Douglass & Mark C. Marino & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter
Cybertext: Perspectives on Ergodic Literature
Espen J Aarseth
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
Understanding Machinima
Ng, Jenna
Vintage Game Consoles
Loguidice, Bill.,Barton, Matt.
The art of video games from Pac-Man to Mas
The Video Game Theory Reader
Wolf, Mark J.P.,Perron, Bernard
Tu Xiang Xue Yan Jiu Wen Yi Fu Xing Shi Q
Agency and Media Reception Experiencing Vi
Game After: A Cultural Study of Video Game Afterlife
Raiford Guins
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
回归当代美学的11个问题
彭锋著
9781305258952.pdf
Harbour, Jonathan S.;
Game Engine Architecture
Richard Lemarchand
Bridging Literacies With Videogames
Hannah R. Gerber
汉译世界学术名著丛书A1515 [法]梅洛-庞蒂-可见的与不可见的[..]
[法]梅洛-庞蒂;罗国祥译
ssreader
Video Games and Social Competence
Kowert, Rachel
Computers as Theatre, Second Edition (Jason Arnold's Library)
Video Game Storytelling
Evan Skolnick
The Interface Effect
Alexander R. Galloway
Mind Change
Susan Greenfield
I Am Error The Nintendo Family Computer
Nathan Altice
The Dark Side of Game Play: Controversial Issues in Playful ...
Unknown
Understanding Counterplay in Video Games (Routledge Advances ...
Alan F. Meades
Game Art Art from 40 Video Games and Inter
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
图像理论
W. J. T. 米歇尔
Tu Xiang Li Lun (W. J. T. Mi Xie Er ) (Z-