电影史:理论与实践
(美)艾伦
柏格森主义 康德的批判哲学 康德与柏格森解读 (Le bergsonisme + La Philosophie critique ...
吉尔·德勒兹 (Gilles Deleuze)
The Surviving Image Phantoms of Time and T
Wei Zhi
Virtual Worlds as Philosophical Tools How
Stefano Gualeni
Story and Simulations for Serious Games
Nick Iuppa
Japanese Culture Through Videogames
Hutchinson, Rachael
Quests Design, Theory, and History in Gam
Jeff Howard
Narrative Design and Authorship in Bloodborne: An Analysis of ...
Hoedt, Madelon
A History of Pictures
David Hockney & Martin Gayford
Roberto Ohrt Axel Heil Aby Warburg Haus de
The Original-Hatje Cantz HKW (2020)
Microsoft Word - Guidebook SP22.doc
hintonpa
Joystick Nation How Videogames Ate Our Qu
J. C. Herz
Basic Elements of Narrative
David Herman
Fans, Bloggers and Gamers Essays on Participatory Culture
Henry Jenkins
Gender, Age, and Digital Games in the Domestic Context
Harvey, Alison
Zones of Control
Harrigan, Pat; Kirschenbaum, Matthew G.; D
Zones of Control: Perspectives on Wargaming
Harrigan, Pat & Matthew G. Kirschenbaum, eds. foreword by James F. Dunnigan
Third Person Authoring and Exploring Vast
Pat Harrigan
Luggage
Harlan, Susan;
9781305258952.pdf
Harbour, Jonathan S.;
From Sun Tzu to XBox: War and Video Games
Ed Halter
978-3-642-64894-6[..]
halbulario
Does Playing Video Games Make Players More
Barrie Gunter
Mind Change
Susan Greenfield
Imagery in the 21st Century
edited by Oliver Grau
The Ecological Approach to Visual Perception
Gibson, James J.
Bridging Literacies With Videogames
Hannah R. Gerber
The Surviving Image Phantoms of Time and Time of Phantoms Aby ...
Georges Didi-Huberman, Harvey Mendelsohn
Games User Research: A Case Study Approach
Miguel Angel Garcia-Ruiz
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
The Interface Effect
9780816648504.pdf
Alexander Galloway
Critical Play
Flanagan, Mary.
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Shared Fantasy Role Playing Games as Soci
Gary Alan Fine
Introduction to Game Analysis
Fernndez-Vara, Clara
Video Game Influences on Aggression, Cogni
Christopher J. Ferguson
A History of Video Games in 64 Objects
World Video Game Hall of Fame
Game Mods Desing, Theory and Criticism
Erik Champion
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
01h_Grasshopper_1[..]
eileeneckert
Understanding Video Games
Egenfeldt-Nielsen, Simon,Tosca, Susana Pajares,Smith, Jonas ...
Cyber-Proletariat: Global Labour in the Digital Vortex
Nick Dyer-Witheford
e9780240811468 .indb
dt4
Xian Dai She Ji De Yi Yi
Peter Dormer
现代设计的意义
Replay
Tristan Donovan
The Golden Age of Video Games
Dillon, Roberto.
Ri Ben You Xi Pi Ping Si Xiang Di Tu ----J
padanger deng
Rethinking Media Change The Aesthetics of Transition (Media ...
David Thorburn, Henry Jenkins
Film, Art, New Media: Museum Without Walls?
Dalle Vacche, Angela Dalle
Co-Creation, Innovation and New Service Development
Jedrzej Czarnota
Untitled
Cyber-Marx Cycles
Missions for Thoughtful Gamers
Andrew Cutting
The Wealth of Virtual Nations
Adam Crowley
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
(Parallax Re-visions of Culture and Societ
Hypertext The Convergence of Contemporary
Players and Their Pets
Consalvo, Mia; Begy, Jason;
Sports Videogames
Mia Consalvo
Cheating Gaining Advantage in Videogames
Atari to Zelda: Japan's Videogames in Global Contexts
Xu Shi Xue Yu You Xi Xue 21Shi Ji Chu Xi
CNKI
Xiang Zheng De Pin Kun 2 Gan Xing De Zai