Film, Art, New Media: Museum Without Walls?
Dalle Vacche, Angela Dalle
空间的诗学
加斯东·巴什拉
XSane scanned image
50 Years of Recuperation of the Situationi
Zhong Guo Dang Dai Yi Zhu Shi (Gao Ming L
Wei Zhi
e9780240811468 .indb
dt4
联想教父柳传志
彭征,袁丽丽
Racing the Beam: The Atari Video Computer System (Platform Studies)
Nick Montfort & Ian Bogost
The Ethics of Computer Games
Sicart
On Criticism
NOËL CARROLL
Gamer Theory
McKenzie Wark
9781405187893_1_p[..]
Priscilla
A Philosophy of Computer Art
Dominic Lopes
Critical Play
Flanagan, Mary.
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
A Casual Revolution
Juul, Jesper.
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
Art and the Human Adventure: AndrŽ MalrauxÕs Theory of Art
Derek Allan
Third Person Authoring and Exploring Vast
Pat Harrigan
Mapping Ideology
Slavoj Zizek
Mapping Ideology (Slavoj Zizek) (Z-Library
Quests Design, Theory, and History in Gam
Jeff Howard
论摄影 : 插图珍藏本 (苏珊·桑塔格文集)
苏珊·桑塔格(Susan Sontag) & ePUBw.COM
Replay
Tristan Donovan
Rethinking Media Change The Aesthetics of Transition (Media ...
David Thorburn, Henry Jenkins
Rethinking Media Change The Aesthetics of
Narrative As Virtual Reality
Ryan, Marie-Laure
Picture Theory Essays on Verbal and Visual Representation
W. J. T. Mitchell
Picture Theory Essays on Verbal and Visual
内时间意识现象学 (中国现象学文库,现象学原典译丛)
埃德蒙德·胡塞尔
金枝(套装共2册)
詹姆斯·乔治·弗雷泽(Jomes George Frazer)
The Oxford Handbook of Aesthetics (Oxford
美学导论 (21世纪大学文科教材,复旦博学·[..]
彭锋
Half-Real: Video Games between Real Rules and Fictional Worlds
Jesper Juul
Joystick Nation How Videogames Ate Our Qu
J. C. Herz
The Golden Age of Video Games
Dillon, Roberto.
G:\fpp\tex\books\[..]
Ganesh Rao (Cepha Imaging INDIA) 4866 2001 Oct 23 13:15:14
UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION
SIMON EGENFELDT-NIELSEN, JONAS HEIDE SMITH & SUSANA PAJARES TOSCA
Imagery in the 21st Century
edited by Oliver Grau
Basic Elements of Narrative
David Herman
978-3-642-64894-6[..]
halbulario
Philosophy and Technology II Information Technology and Computers ...
未知
Philosophy and Technology II Information T
图像学研究: 文艺复兴时期艺术的人文主题
欧文·潘诺夫斯基 & 戚印平 & 范景中
Game Over
Sheff, David
Missions for Thoughtful Gamers
Andrew Cutting
(Parallax Re-visions of Culture and Societ
Hypertext The Convergence of Contemporary
1001 Video Games: You Must Play Before You Die
Mott, Tony
In-game
Calleja, Gordon.
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
The Machinima Reader
Nitsche, Michael,Lowood, Henry.
Computers as Theatre
Brenda Laurel
Wordplay and the Discourse of Video Games
Christopher A. Paul
Games of Empire
Dyer- Witheford
文化现代性的视觉表达:观看、凝视与对视 (传播学论丛)
吴靖
Layout 1
Johnson, Phylis(Author)
9780415577915 1..192
Newman, James;
Alien Phenomenology, or What It's Like to Be a Thing (Posthumanities)
Ian Bogost
BEFORE THE CRASH
Mark J.P. Wolf
The matter myth
P. C. W. Davies
Generation Xbox: How Videogames Invaded Hollywood
Jamie Russell
Story Mode
Ph. D Strunk
The Philosophy of Computer Games
John Richard Sageng
Drawing Basics and Video Game Art
Chris Solarski