Players and Their Pets
Consalvo, Mia; Begy, Jason;
Video Games and Storytelling Reading Games
Wei Zhi
Game Mods Desing, Theory and Criticism
Erik Champion
玩的就是规则
伊恩·博格斯特
Exceptional Technologies
Dominic Smith
The Ethics of Computer Games
Sicart
Emergence
Steven Johnson
The Ecological Approach to Visual Perception
Gibson, James J.
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Dungeons and Dreamers
Brad King & John M. Borland
Drawing Basics and Video Game Art
Chris Solarski
Does Playing Video Games Make Players More
Barrie Gunter
Digital Libido: Sex, power and violence in the network society
Alexander Bard & Jan Söderqvist
Digital art history a subject in transition (Anna Bentkowska-Kafel, ...
TeAM YYePG
Digital art history a subject in transitio
Di Gui Yu Ou Ran (Xu Yu ) (Z-Library)
Di Chui Zhi Yan 20Shi Ji Fa Guo Si Xiang
Deviate
Beau Lotto & Luna Margherita Cardilli and Ljudmilla Socci
Designing Virtual Worlds
Richard A. Bartle
Deleuze and the Map-Image
Jakub Zdebik;
Debugging Game History: A Critical Lexicon (Game Histories)
Henry Lowood
The Dark Side of Game Play: Controversial Issues in Playful ...
Unknown
Dao Du Wei Te Gen Si Tan Luo Ji Zhe Xue
Dao Du Lie Wei Na Si ((Ying ) Xi En Yi D
Dao Du De Le Zi Yu Jia Ta Li Qian Gao Yu
Dang Pao Li Yu Shang Rong Ge Xin Ling , W
Dang Dai Fa Guo Si Xiang Wu Shi Nian Shan
Cybertext: Perspectives on Ergodic Literature
Espen J Aarseth
Cyber-Proletariat: Global Labour in the Digital Vortex
Nick Dyer-Witheford
The CRPG Book Project
Felipe Pepe
Critical Play
Flanagan, Mary.
Critical Code Studies
Mark C. Marino
Crack by RAOGY.
Administrator
Console Wars: Sega, Nintendo, and the Battle That Defined a ...
Blake J. Harris
Confronting Images: Questioning The Ends Of A Certain History ...
Georges Didi-Huberman
Computers as Theatre, Second Edition (Jason Arnold's Library)
Brenda Laurel
Computers as Theatre
Computer Games and New Media Cultures A H
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Computational Aesthetics (Yasuhiro Suzuki, Katsushi Nakagawa ...
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Computational Aesthetics (Yasuhiro Suzuki,
The Complete Aristotle
Aristotle
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Co-Creation, Innovation and New Service Development
Jedrzej Czarnota
Clash of Realities 2015/16: On the Art, Technology and Theory ...
Clash of Realities (Editor)
Cinema The Archaeology of Film and the Memory of A Century (Talking ...
Jean-Luc Godard, Youssef Ishaghpour
Cinema The Archaeology of Film and the Mem
创造的进化论
(法)亨利•柏格森 著;陈圣生 译
Children’s Media and Modernity: Film, Television and Digital ...
Kirkland, Ewan
Cheating Gaining Advantage in Videogames
Mia Consalvo
Cha Yi Yu Mian Yan Bai Ge Sen Zhe Xue Ji
cavallari
A Casual Revolution
Juul, Jesper.
A Casual Revolution Reinventing Video Gam
Jesper Juul
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
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Bridging Literacies With Videogames
Hannah R. Gerber
Blood, Sweat, and Pixels
Jason Schreier
BEFORE THE CRASH
Mark J.P. Wolf
Basic Elements of Narrative
David Herman
Bai Ge Sen Zhu Yi Kang De De Pi Pan Zhe X
Avatar, Assembled: The Social and Technical Anatomy of Digital ...
Banks, Jaime & (ed.)
The Avatar Faculty
Snodgrass, Jeffrey G.;
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Atari to Zelda: Japan's Videogames in Global Contexts