Xu Shi Xue Yu You Xi Xue 21Shi Ji Chu Xi
CNKI
Computers as Theatre, Second Edition (Jason Arnold's Library)
Brenda Laurel
Xiang Zheng De Pin Kun 1Chao Gong Ye Shi D
Wei Zhi
Sports Videogames
Mia Consalvo
The Government of Self and Others
Michel Foucault & Frédéric Gros (editor) & [法] 米歇尔·福柯 & Graham Burchell
Lectures at the Collège de France (0.0)
Atari Age
Michael Z. Newman
A Casual Revolution
Juul, Jesper.
A Casual Revolution Reinventing Video Gam
Jesper Juul
The Art of Failure
Zones of Control: Perspectives on Wargaming
Harrigan, Pat & Matthew G. Kirschenbaum, eds. foreword by James F. Dunnigan
What Video Games Have to Teach Us about Learning and Literacy
James Paul Gee
The Queer Games Avant-Garde
Bonnie Ruberg
Queer Game Studies
Microsoft Word - DOOM启世录.doc
Administrator
The Video Game Theory Reader 2
Bernard Perron & Mark J. P. Wolf (edt)
BEFORE THE CRASH
Mark J.P. Wolf
The Routledge Companion to Video Game Studies
Mark J. P. Wolf
wolf 1..1
The Video Game Theory Reader
Wolf, Mark J.P.,Perron, Bernard
UNDERSTANDING VIDEO GAMES: THE ESSENTIAL INTRODUCTION
SIMON EGENFELDT-NIELSEN, JONAS HEIDE SMITH & SUSANA PAJARES TOSCA
Understanding Video Games
Egenfeldt-Nielsen, Simon,Tosca, Susana Pajares,Smith, Jonas ...
Transmedia Storytelling in East Asia; The Age of Digital Media
Dal Yong Jin
Immersion, Narrative, and Gender Crisis in Survival Horror Video ...
Andrei Nae
Game Studies
Benjamin Beil
The Philosophy of Computer Games
John Richard Sageng
Cybertext: Perspectives on Ergodic Literature
Espen J Aarseth
Children’s Media and Modernity: Film, Television and Digital ...
Kirkland, Ewan
Videogames In the Beginning
Ralph H. Baer
Microsoft Word - Guidebook SP22.doc
hintonpa
9781305258952.pdf
Harbour, Jonathan S.;
Cyber-Proletariat: Global Labour in the Digital Vortex
Nick Dyer-Witheford
Too Much Fun
Paratextualizing Games
Benjamin Beil & Gundolf S. Freyermuth & Hanns Christian Schmidt
Mimesis as Make-Believe
Kendall L. Walton
Natural-born Cyborgs
Andy Clark
Understanding Computers and Cognition
Terry Winograd & Fernando Flores
离开学术界:实用指南
[美]克里斯托弗·卡特林 & 何啸风
Philosophy In The Flesh
George Lakoff & Mark Johnson
技术与生活世界 从伊甸园到尘世
唐·伊德
刍议电子游戏博物馆互动展陈:从怀旧[..]
耿游子民
谄媚的图像――技术哲学视角下计算机[..] 耿游子民
Story and Simulations for Serious Games
Nick Iuppa
Dungeons and Dreamers
Brad King & John M. Borland
Racing the Beam: The Atari Video Computer System (Platform Studies)
Nick Montfort & Ian Bogost
Game Analytics Maximizing the Value of Pl
Magy Seif El-Nasr
494537_1_En_Print[..]
0009172
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Tai Yi Jin Hua Zong Zhi ( Jin Hua De Mi M
Zamzar
Thought-Provoking Play Political Philosop
Martin Roth
The Unity Game Engine and the Circuits of
Benjamin Nicoll
Gaming and the Divine
Bosman, Frank G.;
From Sun Tzu to XBox: War and Video Games
Ed Halter
SCARYDARKFAST
Dan Pinchbeck
Science Fiction Video Games
Tringham, Neal Roger
The Publishing Challenge for Independent Video Game Developers; ...
Odile Limpach
总体与无限 论外在性
(法)伊曼努尔·列维纳斯(Emmanuel Levinas)著
9780816678976.pdf
Bogost, Ian
Exploring Videogames with Deleuze and Guattari : Towards an ...
Cremin, Colin(Author)
History of Digital Games: Developments in Art, Design and Interaction
Andrew Williams
Tomb Raiders and Space Invaders: Videogame Forms and Contexts
Geoff King, Tanya Krzywinska
Inventing the Medium: Principles of Interaction Design as a ...
Janet H. Murray
The Video Games Textbook: History • Business • Technology
Brian J. Wardyga
回归当代美学的11个问题
彭锋著
Hamlet on the Holodeck The Future of Narr
Janet Horowitz Murray