玩的就是规则
伊恩·博格斯特
Vintage Games 2.0: AN INSIDER LOOK AT THE MOST INFLUENTIAL GAMES ...
MATT BARTON
《象征的贫困2 感性的灾难》 贝尔纳·斯蒂格勒
CNKI
时间与他者 Le temps et l’autre
伊曼努尔·列维纳斯
A History of Pictures
David Hockney & Martin Gayford
Basic Elements of Narrative
David Herman
Console Wars: Sega, Nintendo, and the Battle That Defined a ...
Blake J. Harris
Zones of Control
Harrigan, Pat; Kirschenbaum, Matthew G.; D
Mind Change
Susan Greenfield
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
Capitalist Realism: Is there no alternative? (Zero Books)
Mark Fisher
A History of Video Games in 64 Objects
World Video Game Hall of Fame
Replay
Tristan Donovan
Halo and Philosophy
Luke Cuddy
Avant-garde Videogames: Playing with Technoculture (MIT Press)
Brian Schrank;Jay David Bolter
Play Anything
Ian Bogost
Video Gaming in Science Fiction
Jason Barr
Art in the Age of Machine Learning
Sofian Audry
The Complete Aristotle
Aristotle
增长黑客
[美]肖恩·埃利斯,[美]摩根·布朗
工作、消费主义和新穷人
(英)齐格蒙特·鲍曼
创造的进化论
(法)亨利•柏格森 著;陈圣生 译