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The Golden Age of Video Games

The Golden Age of Video Games

Dillon, Roberto.

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (Software Studies)

Mark C. Marino & Ian Bogost & Nick Montfort & Patsy Baudoin & John Bell & Jeremy Douglass & Michael Mateas & Casey Reas & Mark Sample & Noah Vawter

Machinima For Dummies (Hugh Hancock, Johnn - Wei Zhi

Machinima For Dummies (Hugh Hancock, Johnn - Wei Zhi

Wei Zhi

导读列维纳斯 ((英) 西恩·汉德 著 王嘉军 译) (Z-Library)

导读列维纳斯 ((英) 西恩·汉德 著 王嘉军 译) (Z-Library)

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Publisher: Taylor and Francis

The Indie Game Developer Handbook

The Indie Game Developer Handbook

Hill-Whittall, Richard

The Dark Side of Game Play: Controversial Issues in Playful Environments (Routledge Advances in Game Studies)

The Dark Side of Game Play: Controversial Issues in Playful ...

Unknown

Understanding Counterplay in Video Games (Routledge Advances in Game Studies)

Understanding Counterplay in Video Games (Routledge Advances ...

Alan F. Meades

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