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Gibson, James J.
The Machinima Reader
Nitsche, Michael,Lowood, Henry.
The Videogame Ethics Reader (Revised First Edition)
Jose P. Zagal
Uncomputable: Play and Politics In the Long Digital Age
Alexander R. Galloway
Narrative As Virtual Reality
Ryan, Marie-Laure
Story and Simulations for Serious Games
Nick Iuppa
Ludopolitics Videogames Against Control
Liam Mitchell
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Tu Xiang He Qiu Xing Xiang De Sheng Ming
Wei Zhi
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Melissa A. Sutherland
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Peter Dormer
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Georges Didi-Huberman
明室:摄影纵横谈 ([法]罗兰·巴特; 赵克非 译(北京:文化艺术出版社 2002年)) (Z-Library)
Game Engine Architecture
Richard Lemarchand
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Dominic Lopes
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Moral Combat
Patrick M. Markey, PhD & Christopher J. Ferguson, PhD
SCARYDARKFAST
Dan Pinchbeck
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Philosophy In The Flesh
George Lakoff & Mark Johnson
1001 Video Games: You Must Play Before You Die
Mott, Tony
Third Person Authoring and Exploring Vast
Pat Harrigan
Game cultures: computer games as new media
Jon Dovey, Helen W. Kennedy
毫无意义的工作(真实得就像在你头顶[..]
大卫·格雷伯
Deviate
Beau Lotto & Luna Margherita Cardilli and Ljudmilla Socci
Agency and Media Reception Experiencing Vi
Digital Libido: Sex, power and violence in the network society
Alexander Bard & Jan Söderqvist
XSane scanned image
50 Years of Recuperation of the Situationi
Dao Du Wei Te Gen Si Tan Luo Ji Zhe Xue
Bai Ge Sen Zhu Yi Kang De De Pi Pan Zhe X
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The art of video games from Pac-Man to Mas
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当代法国思想五十年 上册 第2版 (高宣扬) (z-lib.org)
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Luke Cuddy
时间与他者 Le temps et l’autre (伊曼努尔·列维纳斯 著;王嘉军 译) (Z-Library)
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